2021. Documentation of a Zoom live performance for Melting Spaces, commissioned by Institut Ramon Llull and Goethe-Institut Barcelona
2019. Interactive installation for kids where they can color their own spaceships and send them to space. With Lima Code Art & Play.
2019. Critical experimental (video)game developed with Raúl Berrueco (entter).
Life-size unicorn head with a thermal printer in the mouth that prints your ‘fortune of the day’ (like the fortune cookies).
2017. Interactive installation for the 360 photography exhibition at the Jardins de la Pau Civic Center.
2016. Visual game of sound creation through the interaction of one or several users
2015. An exploration of networked feminist knowledge in cyberspace.
2015. Experimental game prototype created with an interactive apron and an interactive fork
2015. We just wanted to mess around with Wiimotes and stick horses.
2014. Interactive jumping rope that works like a music box where you must jump to wind.
2014. An umbrella that rains.
2014. CupCoder is a voice coder based on the string telephone.
2010. Action Script.
2019. Interactive installation for children and families that allows the public to draw freely and collaboratively on a vertical panel using large modules of LEDs (pixels) of different colors. With Anna Carreras.
2018. Artistic residency at Medialab Prado, Madrid.
2018. Playful interactive project focused on childhood that takes us into the world of emotions. With Astrid Pérez.
2017. Collective harmonic frequency portrait machine. Made for DGTL Festival 2017.
2016. Experimental video game designed to interact while jumping on the trampoline.
2015. Constellations creation game that aims to emulate the classic game of connected dots to draw a shape, but instead of using paper and pencil with bodies.