I was in charge of devising the hardware, which consists of three blank screens. Thanks to a small hack, you can only see the content with special glasses produced with a 3D printer and designed by Alejandra Mata and Marta Minguell. It is a work conceived as an interactive tool, which requires the active participation of the spectator. This makes each experience unique and individual, just like in a videogame. The experience can not be photographed or shared on social networks as we are used to doing.
David Galar and Gerard Mallandrich, graphic and motion designer, respectively, worked together on the creation of the visuals ” Blind sounds, visual deaf. ” The visuals were a series of onomatopoeias that, with their rhythmic movement, would generate a nonexistent melody in the spectator’s head.
Ooze is an independent contemporary art management and curation project with no specific location. They always look for the ideal space where to locate each project to enrich sume reading. This means that, mostly, we act in unconventional places.