Food Fever, 2015
DEVELOPED BY OWEN BELL, MILIN LI, MONICA RIKIC, TOBIAS WEHRUM at Critical Hit Montreal 2015 – TAG (Hexagram), Concordia University.
Featured in Adafruit Industries Blog.
Malnutrition is making you sick. Luckily, you have found some healthy-looking food! Pick up your fork and watch as what you eat changes your body. Munch your way to health in FruitFever!
Food Fever is an experimental game prototype created with an interactive apron and an interactive fork. The apron represents your inner body. You have to eat different types of food using the fork in order to balance your organs sewn in the apron. The different health level of the organs – 3 in total – is represented by LEDs.
This project was made possible through the Technoculture, Art and Games Research Center’s Critical Hit: Games Collaboratory and the support of Concordia University and Dawson College and financial contribution of the Ministère de l’Enseignement supérieur, de la Recherche, de la Science et de la Technologie.